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Free Full Download Digital Tutors Texture Painting With Maya And Photoshop

Digital Tutors Texture Painting With Maya And Photoshop

Digital Tutors Texture Painting With Maya And Photoshop

Digital Tutors Texture Painting With Maya And Photoshop | 1.3 GB

Learn a proven workflow to texture painting with Maya and Photoshop and using their powerful tools and capabilities to achieve best results. Learn several texture creation and texture painting techniques and a flexible workflow that can be used with other software. Contains nearly 5 hours of project-based training.

Popular highlights include: Texturing Workflow Overview; Painting Texture Guides in Maya; Creating Seamless Textures; Adjusting Sub-D UVs to Minimize Distortion; Integrating Maya and Photoshop with PSD Networks; UV Snapshots as Texture Guides; Adjusting Pen Sensitivity on Tablet; Photoshop Brushes and Settings; Adjusting Layers with Curves; Adjusting Hue, Saturation, and Value; Blending Detail with Layer Masks; Color Maps for Bump and Specular; Creating Procedural Textures in Maya; Texturing with Photographs; Opening 3d Models in Photoshop; Generating Individual Texture Maps; Dodge and Burn Tools for Details; Smudge Tool to Blend Texture Detail; Eliminating Texture Seams.

35 lessons in this course :

01 - Setting up materials and establishing a PSD network
02 - Blocking in colors using the UV layout as a guide
03 - Creating a seamless texture in Photoshop
04 - Filling the canvas with texture using patterns
05 - Blending the skin textures together
06 - Adding a texture to the head and blending with the skin
07 - Using the 3D Paint Tool to blend seams in Maya
08 - Minimizing UV stretching on Sub - D surfaces
09 - Using brush shapes to add detail to the head ridge
10 - Adding bumpy detail around the mouth
11 - Painting ridges along the claws
12 - Painting striations along the interior of the mouth
13 - Adding stippling to the tongue
14 - Painting and blending color onto the belly
15 - Painting color variation onto the skin
16 - Painting a texture guide for the leg scales
17 - Assembling the leg scales
18 - Finishing placement of the scales
19 - Adding stripes to the back of the dinosaur
20 - Adding small details like freckles and blemishes
21 - Using the color map as a base for the bump map
22 - Setting up simple lighting to preview the bump and specular
23 - Painting additional bump onto the legs
24 - Converting the leg scales' color to bump detail
25 - Using the 3D Paint Tool to create folds across the chest
26 - Blending the chest folds with the existing bump
27 - Creating the bump for the mouth interior and claws
28 - Using existing maps as a base for the specular map
29 - Using procedural nodes to create the eyes
30 - Using procedural nodes to create the teeth
31 - Adding the gum texture and making texture adjustments
32 - Making final texture adjustments
33 - Outputting texture maps and creating a final render
34 - Adding a wet layer to the eyes
35 - Using 3d layers in Photoshop to visualize the back stripes

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